You’re on a small unauthorized expeditionary trip, flying a skiff plane from Puuwai (the Western most Hawaiian island) to Johnston Atoll, an abandoned USAF base decommissioned over 10 years go. With only an hour of flight to go, the pilot suffers a heart attack. His strewing about causes him to drastically change the pitch of the propeller and immediately reverse the thrust on your cruising plane. Both propellers snap off.
You start to plunge to the blue surface of the earth below. You barely manage to strap on your parachute, blindly jump out the nearest door and yank on the ripcord. You see a patch of green land in the middle of a blue sea. You use the steering lines and aim for the only part of the island that seems to have some sort of developed structure on it. As you come streaming down, you pass over a primitive tribe that greets you with a barrage of arrows. They all fall well short and miss but you now know that you’re an unwelcomed visitor to their island.
You continue towards the structure only to find out it is a fortified military building with a radio antenna sticking out of it. Your only hope for survival is to get inside and radio for help, but can you do it before the tribes hunting party finds you? You have one hour to find out.
ESCAPE YOUR NIGHTMARES
You lay your head down on the pillow, fighting your body’s natural reaction to enter a deep slumber. You don’t want to meet what’s waiting for you on the other side. Nightmares have been plaguing your sleep for weeks now. Each night the dreams become more and more horrifying and you awake with real cuts and bruises. Your body is physically exhausted and overrides your desire to stay awake. Before you know it, you’re in your bedroom. You think to yourself, “this doesn’t seem so bad.” You spoke too soon.
Your deepest fears come alive. Clowns, ghosts, arachnids, serpents, darkness… You have one hour to escape the havoc that is about to ensue. You must escape your nightmares before they consume you.
POLLY'S PROBLEMATIC PREDICAMENT
Polly’s Problematic Predicament is an extremely interesting, single room adult-themed experience/game unlike you’ve played anywhere else.
After a spat with her evil genius step-brother, help Polly recover all her deviant adult “personal belongings” before her super conservative parents get home and kick her out, or worse!
*** All participants MUST be at least 18 years of age. We will be checking ID for every single participant. If someone does not bring a valid ID showing their age they will not be allowed to enter the experience. No exceptions will be made. No refunds will be given. ***
You are Polly, an eccentric, young 20-something living home with your uber conservative, wealthy parents and your evil step-brother, Richard. One day, you’re just lounging around the house when your step-brother tells you he finally finished his plan to get you kicked out of the house and the wealthy family life. He plans on exposing your deviant behavior to your parents to get you kicked out — or worse: sent to Conservatism Camp. Being the arrogant Richard he is, he’s giving you a chance to recover everything through his elaborate puzzles and challenges before your parents get back home from their weekly fellowship meeting.
Can you solve all of Richard’s puzzles to keep your private life… private?